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Professional Summary


  • Accomplishments and Experience
  • 0 creating 3d models, both character and environment, animation and textures for implementation in unity game engine
  • 0 currently working on a two-person team to produce a locked room style horror game
  • 0 worked with multiple teams to create various art on various projects
  • 0 working with a game designer to create both character and environment design


  • Accomplishments and Experience
  • 0 publicised the festival by handing out leaflets and explaining the events to members of the public, guiding visitors around during events, setting up equipment such as audio equipment, mic props as well as music sheet stands and working as a sales assistan


  • Accomplishments and Experience
  • 0 developed the game design, character design, and pixel art assets for use in the game
  • 0 researched game maker studio to design gameplay suitable to the programs and for the 48 hrs given for the game
  • 0 responsible for research and concepting game idea based on ggj theme

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Degree level: HND_HNC_OrEquivalent
Graduated in 2011

  • Accomplishments and Experience
  • 0 animation

  • Top Skills
  • 0 3ds max
  • 0 animation
  • 0 autodesk maya
  • 0 blender
  • 0 digital media
  • 0 game design
  • 0 gameplay
  • 0 games
  • 0 jam
  • 0 video games

  • 0 art, animation, gaming, tabletop rpgs, film, cooking, health and creative writing
  • 0 honours year project designed a game world through a proof of concept animatic and story world bible